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exterior的sprint到达40行结束时结束理由改回win
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2 files changed

+5
-1
lines changed

2 files changed

+5
-1
lines changed

assets/game/mode/brik/exterior/sprint.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -187,7 +187,7 @@ return {
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if P.stat.line>=40 then
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P:delEvent('drawInField',mechLib.brik.misc.lineClear_event_drawInField)
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if not P.modeData.infSprint_switch then
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P:finish('rule')
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P:finish('win')
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end
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return true
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end

assets/scene/main_out.lua

Lines changed: 4 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -26,12 +26,16 @@ local function sysAction(action)
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end
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end
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function scene.keyDown(key,isRep)
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-- Debug
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if key=='1' then
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end
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if key=='z' then SCN.go('piano') return true
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elseif key=='x' then SCN.go('harmony4') return true
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elseif key=='b' then playExterior('brik/exterior/test')() return true
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elseif key=='g' then playExterior('gela/test')() return true
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elseif key=='a' then playExterior('acry/test')() return true
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end
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if isRep then return true end
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if secretInput==0 then
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if key==secretString:sub(1,1) then

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