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Android: libgdsqlite.android.template_release.arm64.so not compatible with Google Play 16 KB memory page requirement #219

@tambunancoder

Description

@tambunancoder

Hi,

When exporting a Godot project with GDSQLite for Android and uploading to Google Play Console, I get the following info on bundle explorer:

Library that does not support 16 KB:
base/lib/arm64-v8a/libgdsqlite.android.template_release.arm64.so

This is due to Google’s new policy requiring 16 KB memory page support for all apps targeting Android 15+, effective November 1, 2025:
https://android-developers.googleblog.com/2025/05/prepare-play-apps-for-devices-with-16kb-page-size.html

Steps to reproduce:

  1. Export project with GDSQLite enabled to .aab.
  2. Upload to Google Play Console.
  3. Error above appears.

Environment:

  • Godot: 4.5 RC1
  • Plugin: godot-sqlite
  • Target SDK: 35 (Android 15)
  • Export: Android App Bundle (.aab)

Expected behavior:
The plugin should ship with .so binaries compiled using NDK r26+ with 16 KB memory page support, similar to recent Godot template builds.

Additional context:
Godot engine itself has already patched this issue, but the GDSQLite plugin .so is still built without 16 KB support. Could you please rebuild and release updated Android binaries?

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