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Changelog
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CustomizePlus/UI/Windows/CPlusChangeLog.cs

Lines changed: 7 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -34,6 +34,7 @@ public CPlusChangeLog(PluginConfiguration config)
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Add2_0_8_0(Changelog);
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Add2_0_8_2(Changelog);
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Add2_0_8_4(Changelog);
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Add2_0_9_0(Changelog);
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}
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private (int, ChangeLogDisplayType) ConfigData()
@@ -45,11 +46,15 @@ private void Save(int version, ChangeLogDisplayType type)
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_config.ChangelogSettings.ChangeLogDisplayType = type;
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_config.Save();
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}
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private static void Add2_0_9_0(Changelog log)
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=> log.NextVersion("Version 2.0.9.0")
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.RegisterEntry("Added ability to apply separate scaling to child bones when propagation is enabled on a bone. (by Midona)")
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.RegisterEntry("When enabling transformations propagation on \"Scale\" option you will now see an additional \"Child Bones\" entry appear which gives you finer control over scale of the bones. This can be especially useful for modifying shape of character tail.", 1);
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private static void Add2_0_8_4(Changelog log)
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=> log.NextVersion("Version 2.0.8.4")
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.RegisterEntry("Accessories can now be manipulated by Customize+. (by Caraxi)")
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.RegisterEntry("The extent of possible manipulations depend on the chosen accessory.", 1)
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.RegisterEntry("The extent of possible manipulations depends on the chosen accessory.", 1)
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.RegisterEntry("Bones with their values set to 0 will no longer be removed from the editor when \"Show Live Bones\" is off and option to apply transformation to children is on. (by Caraxi and Risa) (2.0.8.3)");
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private static void Add2_0_8_2(Changelog log)

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