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.RegisterEntry("Added ability to apply separate scaling to child bones when propagation is enabled on a bone. (by Midona)")
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.RegisterEntry("When enabling transformations propagation on \"Scale\" option you will now see an additional \"Child Bones\" entry appear which gives you finer control over scale of the bones. This can be especially useful for modifying shape of character tail.",1);
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privatestaticvoidAdd2_0_8_4(Changeloglog)
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=>log.NextVersion("Version 2.0.8.4")
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.RegisterEntry("Accessories can now be manipulated by Customize+. (by Caraxi)")
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.RegisterEntry("The extent of possible manipulations depend on the chosen accessory.",1)
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.RegisterEntry("The extent of possible manipulations depends on the chosen accessory.",1)
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.RegisterEntry("Bones with their values set to 0 will no longer be removed from the editor when \"Show Live Bones\" is off and option to apply transformation to children is on. (by Caraxi and Risa) (2.0.8.3)");
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