@@ -48,9 +48,9 @@ def cross(vecA, vecB):
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vecC .vector [2 ] = vecA .vector [0 ] * vecB .vector [1 ] - vecA .vector [1 ] * vecB .vector [0 ]
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return vecC
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- def reflect (incidentVec , norm ):
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+ def reflect (incidentVec , normal ):
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'''Reflect a vector'''
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- return incidentVec - (norm * (2.0 * incidentVec .dot (norm )))
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+ return incidentVec - (normal * (2.0 * incidentVec .dot (normal )))
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def refract (IOR , incidentVec , normal ):
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''' Refract a vector. '''
@@ -390,19 +390,19 @@ def xyz(self):
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# 3D vector identities
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def right (self ):
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- return Vector (3 , data = [ 1.0 , 0.0 , 0.0 , 1.0 ])
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+ return Vector (3 , data = [ 1.0 , 0.0 , 0.0 ])
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def left (self ):
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- return Vector (3 , data = [- 1.0 , 0.0 , 0.0 , 1.0 ])
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+ return Vector (3 , data = [- 1.0 , 0.0 , 0.0 ])
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def front (self ):
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- return Vector (3 , data = [0.0 , 0.0 , - 1.0 , 1.0 ])
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+ return Vector (3 , data = [0.0 , 0.0 , - 1.0 ])
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def back (self ):
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- return Vector (3 , data = [ 0.0 , 0.0 , 1.0 , 1.0 ])
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+ return Vector (3 , data = [ 0.0 , 0.0 , 1.0 ])
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def up (self ):
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- return Vector (3 , data = [ 0.0 , 1.0 , 0.0 , 1.0 ])
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+ return Vector (3 , data = [ 0.0 , 1.0 , 0.0 ])
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def down (self ):
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- return Vector (3 , data = [0.0 , - 1.0 , 0.0 , 1.0 ])
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+ return Vector (3 , data = [0.0 , - 1.0 , 0.0 ])
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