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Description
Hi,
i used the following function over the last days and got a bit confused by the naming for the following functions
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mosaic_scene_bounding_boxes(index=SceneID) -
scene_bounding_box(index=SceneID) -
scene_height_by_width(index=SceneID) -
1st yields in a List with tuples for every tile of a specific scene = SceneID
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2nd yields in a tuple for the first tile of a specific scene = SceneID with (xmin, ymin, width-of-tiles, height-of-tiles)
So why is the function called scene_bounding_box, because it does not return the BBox of the specific scene. Or did I misunderstood something here.
- 3rd returns the width and height of the tiles of the scene = SceneID. Is this correct and if yes, should it be calle scene_tile_height_by_width etc?
I tested this on a CZI file with 4 different scenes (different size and shape), where a single tile is always 640x640. The output is below. Or do I misinterpret the naming of those function. To me it looks like the term tile (many tile make up a scence)) is mixed up with the term scene (a scene has many tiles) a bit, isn't it?
Cheers, Sebi
Mosaic Size: (31272, 36565, 66462, 9878)
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scene_bounding_box : (34152, 37246, 640, 640)
scene_height_by_width : (640, 640)
Scene BBox (own code) : 31272 37246 3520 5248
BBox Scene: 0 (1, 5248, 3520)
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scene_bounding_box : (52929, 40619, 640, 640)
scene_height_by_width : (640, 640)
Scene BBox (own code) : 51777 40619 6400 5824
BBox Scene: 1 (1, 5824, 6400)
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scene_bounding_box : (73421, 42068, 640, 640)
scene_height_by_width : (640, 640)
Scene BBox (own code) : 73421 42068 1792 2944
BBox Scene: 2 (1, 2944, 1792)
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scene_bounding_box : (94790, 36565, 640, 640)
scene_height_by_width : (640, 640)
Scene BBox (own code) : 94790 36565 2944 1792
BBox Scene: 3 (1, 1792, 2944)
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