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PLS HIRE
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PLS HIRE
  • End my suffering
  • Poland
  • 01:32 (UTC +02:00)

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AndrzejKebab/README.md

πŸ‘‹ Hi, I'm Grzegorz (AndrzejKebab)

YT


πŸ’« About me

I'm an aspiring Unity Developer focused on building prototypes and technical demos in Unity (C#). I enjoy solving performance problems, designing systems and experimenting with procedural generation.
Most of my experience comes from personal projects β€” mostly public on my GitHub.


🎯 Current focus

  • Finish and ship playable game.
  • Improving my experience with multithreaded systems in Unity (Jobs/Burst).
  • Build modular, reusable tools that speed up prototyping.

🧩 Featured projects

  • Minecraft-like β€” Voxel chunk streaming and multi-threaded chunk generation (Jobs + Burst + Collections).
  • Enhanced Procedural Terrain Generation β€” Fast noise-based terrain module with parallel generation.
  • Unity-JobScheduler β€” Small scheduler to help coordinate Unity Jobs, UniTask integration, and job completion handling.
  • Baldur-Gates-4 β€” Prototype team/party control, Command Pattern for actions and save/load mechanics.
  • Shooter β€” Compact projectile & hit-detection system with target filtering.
  • Group Project / Tech Demo β€” GameJam project (team lead / main programmer).
  • UnityVoxelMeshGPU β€” Fork of compute shader based voxel generation for testing difference in efficiency between DrawProceduralIndirect & RenderPrimitivesIndirect.

🧰 Tech stack & tools

Languages & Engines
C# .Net Unity

Tools & Libs
FastNoise2 UniTask Jobs Burst

Other:
Git GitHub Trello Adobe Photoshop Gimp Blender Rider Visual Studio


πŸ“ˆ GitHub stats

stats streak


πŸš€ Want to help?

If you like the direction of a project and want to contribute (code, tests, or docs) β€” thank you! Create an issue describing what you want to improve and I’ll respond.


*Thanks for stopping by β€” I’m always iterating.

Pinned Loading

  1. Enhanced-Procedural-Terrain-Generation Enhanced-Procedural-Terrain-Generation Public

    C# 3

  2. Minecraft-like-Game Minecraft-like-Game Public

    C# 2

  3. Unity-JobScheduler Unity-JobScheduler Public

    C# 2