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Shell May Cry: A comprehensive rework of synthetics. #20721
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Shell May Cry: A comprehensive rework of synthetics. #20721
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…finish sorting the new organs, diagnostics update
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
…heart # Conflicts: # tgui/public/tgui.bundle.js
Conflicts have been resolved. Mark the PR as ready for review again if it is ready to be reviewed. |
The wireless interaction with bishops has some unintentional features and oversights. Can remotely siphon from APCs, and a large amount of buttons on the Horizon lack ID restriction. Think the lack of access was an intentional feature? But nonetheless, this means Bishops can open areas like the Security Office, Commissary, Representative and Consular offices, the HR meeting room, and the Captain's office simply by pressing the button remotely from outside. Probably a gigantic security risk. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
…heart # Conflicts: # code/game/objects/items/weapons/power_cells.dm # code/modules/events/electrical_storm.dm # tgui/public/tgui.bundle.js
Conflicts have been resolved. Mark the PR as ready for review again if it is ready to be reviewed. |
https://www.youtube.com/watch?v=9mPvZ96pHJI
A pull request commissioned by the Synthetic Lore Team to comprehensively rework synthetics (read: IPCs) and how they work in Aurora. The objective is to make IPCs as unique as possible from humans, upgrading the robotic feel and atmosphere, while also preserving a good sense of balance in-game.
Key features:
To-do: