-
Notifications
You must be signed in to change notification settings - Fork 3.5k
Adding eslint rule to avoid forEach #16515
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
base: master
Are you sure you want to change the base?
Conversation
Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s). |
Reviewer - this PR has made changes to one or more package.json files. |
Snapshot stored with reference name: Test environment: To test a playground add it to the URL, for example: https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/refs/pull/16515/merge/index.html#WGZLGJ#4600 Links to test babylon tools with this snapshot: https://playground.babylonjs.com/?snapshot=refs/pull/16515/merge To test the snapshot in the playground with a playground ID add it after the snapshot query string: https://playground.babylonjs.com/?snapshot=refs/pull/16515/merge#BCU1XR#0 |
Visualization tests for WebGPU |
WebGL2 visualization test reporter: |
Disable github recommended, and only enable array-foreach
… on all github recommended rules
Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s). |
Reviewer - this PR has made changes to one or more package.json files. |
Snapshot stored with reference name: Test environment: To test a playground add it to the URL, for example: https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/refs/pull/16515/merge/index.html#WGZLGJ#4600 Links to test babylon tools with this snapshot: https://playground.babylonjs.com/?snapshot=refs/pull/16515/merge To test the snapshot in the playground with a playground ID add it after the snapshot query string: https://playground.babylonjs.com/?snapshot=refs/pull/16515/merge#BCU1XR#0 |
WebGL2 visualization test reporter: |
Visualization tests for WebGPU |
Reviewer - this PR has made changes to one or more package.json files. |
Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s). |
Reviewer - this PR has made changes to one or more package.json files. |
Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s). |
Reviewer - this PR has made changes to one or more package.json files. |
Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s). |
Reviewer - this PR has made changes to one or more package.json files. |
Snapshot stored with reference name: Test environment: To test a playground add it to the URL, for example: https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/refs/pull/16515/merge/index.html#WGZLGJ#4600 Links to test babylon tools with this snapshot: https://playground.babylonjs.com/?snapshot=refs/pull/16515/merge To test the snapshot in the playground with a playground ID add it after the snapshot query string: https://playground.babylonjs.com/?snapshot=refs/pull/16515/merge#BCU1XR#0 |
You have changed file(s) that made possible changes to the sandbox. https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/SANDBOX/refs/pull/16515/merge/ |
You have made possible changes to the playground. https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/PLAYGROUND/refs/pull/16515/merge/ The snapshot playground with the CDN snapshot (only when available): Note that neither Babylon scenes nor textures are uploaded to the snapshot directory, so some playgrounds won't work correctly. |
Visualization tests for WebGPU |
WebGL2 visualization test reporter: |
If it's possible to wait with this one to the rest of the new eslint rules it will be great. |
I'll let you merge when you want :) |
For some reasons this does not work on my computer. so waiting for the experts :)
@RaananW / @ryantrem