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Feature: Independent camera view #692

@RobTranquillo

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@RobTranquillo

Hello,
I am currently trying out BabylonJS because I am dissatisfied with NeedleEngine in Unity. I have a lot of experience with Unity, Blender and many other 3D editors and CAD programmes. And what I still sorely miss, and hope will soon be possible, is an independent camera view. For meaningful camera alignment, it is essential to be able to change the camera transform and see the effect of this at the same time. This would be possible, for example, with a standalone camera view or if the build ran in its own window and updates in the editor would have a direct effect in the play view.

Thank you very much for this great project, I will continue to follow it.

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