v5.1.2
What's Changed
- Add model to the menu by @yuripourre in #493
- Fix: Streamline cursor handling and improve pointer lock functionality in number field by @Soullnik in #495
- Fix for react key errors and nested buttons errors and Improved display of input when renaming an AssetItem by @Soullnik in #494
- Add context menu for adding various nodes in the graph empty space by @Soullnik in #496
- Fix CameraGizmo disposal issue by @Soullnik in #497
- Refactor/unify options for dropdowns by @Soullnik in #500
- v5.0.0 by @julien-moreau in #471
- feat: improve documentation part in landing page by @julien-moreau in #513
- chore(deps): bump next from 14.0.4 to 14.2.30 by @dependabot[bot] in #512
- chore(deps): bump tar-fs from 2.1.1 to 2.1.3 by @dependabot[bot] in #511
- chore(deps): bump axios from 1.7.7 to 1.8.2 by @dependabot[bot] in #509
- chore(deps): bump @babel/runtime from 7.24.1 to 7.27.6 by @dependabot[bot] in #510
- chore: deploy babylonjs-editor-tools v5.0.0 and babylonjs-editor-quix… by @julien-moreau in #515
- v5.0.1 by @julien-moreau in #516
- docs: add license.md by @julien-moreau in #517
- Fix node-pty process cleanup to prevent "Object has been destroyed" errors by @Soullnik in #528
- Fix/loading crash by @julien-moreau in #525
- v5.0.2 by @julien-moreau in #529
- docs: add documentation for customizing scripts by @julien-moreau in #531
- fix: linux build. set sharp and its dependencies asar unpacked by @julien-moreau in #533
- Fix getScriptByClassForObject TypeScript typing by @Soullnik in #534
- chore: bump babylonjs-editor-tools v5.0.1 by @julien-moreau in #537
- chore(deps): bump form-data from 4.0.0 to 4.0.4 by @dependabot[bot] in #538
- feat: remove decals from experimental features by @julien-moreau in #539
- Add
.webp
Image Support for Assets and Textures by @Soullnik in #540 - feat: adding support of play-inline in editor when playing scene by @julien-moreau in #541
- feat: add support of @visibleAsString in babylonjs-editor-tools by @julien-moreau in #545
- fix: regex to replace dependencies when playing scene by @julien-moreau in #546
- v5.0.3 by @julien-moreau in #547
- docs: add documentation for @visibleAsString decorator by @julien-moreau in #548
- Master by @julien-moreau in #553
- v5.0.4 by @julien-moreau in #554
- fix: force .cjs extension when generating play script to force commonjs wrapper. by @julien-moreau in #555
- fix: call addOnce in addOnce override by @julien-moreau in #556
- v5.0.5 by @julien-moreau in #557
- Implementation of SolidJS and Vanilla JS Templates by @Soullnik in #535
- chore: add support of prettier for formatting by @julien-moreau in #536
- docs: updating documentation to include latest features and feedbacks by @julien-moreau in #560
- v5.1.0 by @julien-moreau in #561
- feat: add support of "locked" mode for objects in graph by @julien-moreau in #559
- feat: now animate camera to focused object by @julien-moreau in #563
- chore(deps): bump tmp from 0.2.1 to 0.2.4 by @dependabot[bot] in #564
- fix: compute real min/max values in inspector number field including asDegrees by @julien-moreau in #566
- fix: check for input DOM element focused before computing editor camera's shift speed by @julien-moreau in #567
- fix: update relative path for textures applied on attached scripts by @julien-moreau in #569
- Fix: (Linux) Fix show in explorer by @yuripourre in #574
- Add Grid Material by @yuripourre in #580
- style: fix formatting by @julien-moreau in #581
- feat: add support of clone (keeping hierarchy) in graph component by @julien-moreau in #570
- Feat: Add pan to editor preview by @yuripourre in #572
- Add more properties to Standard Materials by @yuripourre in #578
- fix: import in grid material inspector by @julien-moreau in #583
- fix: drag'n'drop assets in assets browser with support of folders by @julien-moreau in #585
- Add normal material by @yuripourre in #584
- feat: add support of direct descandants only when retrieving particle system using @particleSystemFromScene in babylonjs-editor-tools by @julien-moreau in #588
- Add more properties to pbr materials by @yuripourre in #579
- feat: add support of heightmap in ground geometry inspector by @julien-moreau in #589
- v5.1.1 by @julien-moreau in #590
- [UX] Use wasd to move camera as default by @yuripourre in #593
- [UX] Toggle switch on click by @yuripourre in #591
- chore: bump Babylon.js to v8.24.0 by @julien-moreau in #595
- [UX] Delete objects when pressing delete by @yuripourre in #592
- [UX] Update toolbar by @yuripourre in #594
- [UX] Alternative render options button by @yuripourre in #596
- chore(deps-dev): bump electron from 35.5.1 to 35.7.5 by @dependabot[bot] in #612
- feat: add support of thumbnails generation for materials and meshes by @julien-moreau in #611
- feat: better management of thumbnail cache for assets by @julien-moreau in #613
- chore(deps): bump next from 14.0.4 to 14.2.32 in /templates/nextjs by @dependabot[bot] in #605
- chore: bump next to v14.2.32 by @julien-moreau in #614
- fix: remove physicsAggregate metadata when removing in inspector by @julien-moreau in #615
- feat: add help section in toolbar by @julien-moreau in #616
- feat: add mansion section in landing page of website by @julien-moreau in #617
- feat: use md5 worker when extracting textures to unlock main thread by @julien-moreau in #618
- feat: add support of transparency shadow and active by default. by @julien-moreau in #621
- feat: add support of water material by @julien-moreau in #623
- chore(deps-dev): bump vite from 6.3.5 to 6.3.6 in /templates/solidjs by @dependabot[bot] in #622
- fix/package.json by @julien-moreau in #624
- chore: bump Babylon.js to v8.26.1 by @julien-moreau in #625
- release/5.1.2 by @julien-moreau in #626
New Contributors
- @yuripourre made their first contribution in #493
- @Soullnik made their first contribution in #495