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Shaders: updated sids
1 parent 4e01c33 commit 066319f

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2 files changed

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-2
lines changed

2 files changed

+2
-2
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bvm/Shaders/pipe/contract.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -5,7 +5,7 @@ namespace Pipe
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{
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#pragma pack (push, 1) // the following structures will be stored in the node in binary form
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8-
static const ShaderID s_SID = { 0xf8,0xca,0x04,0x65,0x73,0x78,0x82,0xa0,0x0a,0xdd,0x9b,0x48,0xe8,0xa8,0xae,0x12,0x86,0x0a,0xcb,0xd3,0x4c,0xa0,0x3a,0x38,0x4a,0x4d,0xd9,0x3a,0xbc,0x2b,0x61,0x9e };
8+
static const ShaderID s_SID = { 0x0e,0x62,0x05,0x20,0xda,0x78,0xe9,0x87,0xe0,0x05,0x9b,0x8d,0x30,0xe4,0x75,0x9e,0x36,0x67,0x7d,0xdd,0x3d,0x2d,0xad,0xfb,0xa4,0xff,0x5c,0x0c,0x85,0xdc,0x26,0xff };
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1010
struct Cfg
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{

bvm/Shaders/sidechain/contract.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -3,7 +3,7 @@
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namespace Sidechain
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{
6-
static const ShaderID s_SID = { 0xea,0x2f,0xa3,0x54,0x9f,0x7a,0xcd,0x72,0x79,0xe1,0x36,0x81,0x2d,0xc7,0xc2,0x30,0x6a,0x70,0xa0,0xd1,0x47,0xef,0x39,0xbe,0xaf,0x5b,0xdd,0x87,0x2c,0x7c,0xc1,0x40 };
6+
static const ShaderID s_SID = { 0x2e,0x9e,0xf4,0xfd,0x41,0xb6,0x52,0x57,0xc4,0xad,0xf4,0xdf,0x68,0x93,0x79,0xba,0x22,0xb1,0x23,0x50,0x1a,0x88,0xe8,0xbe,0xb1,0x22,0x21,0xae,0x45,0x39,0x68,0xb2 };
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#pragma pack (push, 1)
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