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Description
A few little issues with building via Animate:
- With an asconfig.json that uses an "animateOptions" section, I can successfully build using this method (i.e. where vscode launches animate) but it leaves Animate open, and the fla file is also in a modified state. Very little hope of any kind of tidy automated builds of a whole bunch of fla's this way?
- Cannot launch the compiled swf to play or debug in vscode. Error is "Error launching SWF debug session ... runtime not found for program xyz.swf". Building a non-animate project in vscode works fine however.
- vscode flags warnings/errors in the "main" class file that are properties defined for the movieclip inside the fla project. So I can see how vscode can't know about these, but is there a suggested way to suppress these warnings safely?
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