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Description
When initializing Unit objects, one would probably add attributes to it later, e.g. unit.is_scout: bool or unit.mining_at_mineral_patch: int to have some sort of persistent data.
This can only be done by extending the Unit class (either by modifying its file or inheriting) and making the Unit object persistent (either by actually making it persistent, or just updating its unit._proto data and invalidating all cache https://docs.python.org/3/library/functools.html#functools.cached_property ).
Instead of invalidating cache it can make sense to convert @cached_property back to @property for example for unit.orders for attributes that may change over multiple frames.
Alternatively the is_scout function can be a property that accesses data from the persistent bot object instead.
For example
@property
def is_scout(self) -> bool:
return self.tag in self._bot_object.scouting_manager.scout_tagsA solution may be to allow bot authors to set a custom class for Unit objects to be initialized with in
python-sc2/sc2/bot_ai_internal.py
Line 566 in 76e4a43
| unit_obj = Unit(unit, self, distance_calculation_index=index, base_build=self.base_build) |
as long as they inherit from
Unit class.