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Setup VS2022

Valk edited this page Aug 8, 2025 · 17 revisions

Setup VS2022

  1. Install Visual Studio 2022
  2. In Godot Editor > Editor Settings
  3. Search for "external editor"
  4. Go to Dotnet > Editor and set External Editor to Visual Studio
  5. Double click on any script in the game engine to open that script in VS2022

Setup Debugging

  1. In VS2022, navigate to Debug > Template Debug Properties
  2. Delete the only profile there
  3. Create a new "Executable" profile
  4. Set the executable path to where Godot_v4.3-stable_mono_win64.exe is located
  5. Set the working directory to '.' without the ''
  6. Set a breakpoint somewhere where you want the code to pause
  7. Click the green arrow "Profile 1" to launch the game with debugging enabled
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If you are having an issue, see if it is mentioned here.

Color Themes (Optional)

Custom background can be achieved with ClaudiaIDE and then install a color theme.

You can get your IDE to look like this for example.

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