about the alert message #64
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borische1322
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Either to pause other threads or not is fine. See #6 #53 #62. I cannot tell how to let other threads pause. This is unfair to other students. In general, you need some kind of "signal" to let other threads know when they should pause and when to resume. |
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Just to confirm- we now only need to ensure thread and player concurrency, no need to worry about test concurrency (i.e. possible concurrent MainGamePane) right? |
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do we need to pause all thread when a message pops up?, because for me when a lost message pops up the other robot kept moving and when the other robot won there are repeated message pop up. and if we need to pause all thread when a lost message pops up, can you give use some hint? coz how to pause a thread when the alert message is executed by the application thread?
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