I am passing the final matrix of an object that has parents to function ImGuizmo::Manipulate. ```cpp finalModelMatrix = allParentsModelMats * modelMatrix; ``` When scaling the parent object, and then manipulating the child object, my entire gizmo breaks. Video with problem: https://github.com/user-attachments/assets/c5898ce4-3e51-4302-8fd9-2fa4ae2e5010 Please fix this hurtful misunderstanding :(. And thanks for the wonderful library!