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PxlBuzzard edited this page Dec 17, 2014 · 4 revisions

Spring 2014

Daniel - http://blog.danieljost.com/gdc-2014-post-mortem/


Colden - http://blog.coldencullen.com/gdc-2014-who-we-talked-to/


Fall 2014

Daniel - http://blog.danieljost.com/the-vision-of-circular-studios-fall-2014/

I give an overview of what Dash and Spectral are doing this semester.


Gwendolyn - https://gist.github.com/StencilChick/948f4ad95052102840c1

Summary of work done since school began.


Colden - http://blog.coldencullen.com/dash-the-missing-feature-list/

A summary of the features currently and soon to be in Dash.


Carl - http://blog.cdomingo.com/article/2014/09/14/circular-studios/

What Circular is doing this semester.


Shiv - http://circularlevels.wordpress.com/2014/09/22/aaaaaaaand-were-back/

Ideas for a subway level.


Tim - https://gist.github.com/tmr9209/f098599bc89a0421837a

Why Dash is cool.


Mclean - http://thatdevmclean.wordpress.com/2014/09/23/everything-changes/

Good summary of game design changes this semester.


Derin - http://beru.co/blog/a-dash-of-d.html


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