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(S2 - Confirmed)Bug that's been confirmed to existBug that's been confirmed to existMap / MapgenOvermap, Mapgen, Map extras, Map displayOvermap, Mapgen, Map extras, Map displaySpawnCreatures, items, vehicles, locations appearing on mapCreatures, items, vehicles, locations appearing on map
Description
Describe the bug
While working on #82965, when loading into the game I got a message that t_rock_copper was invalid terrain. Which is a lie because it's defined right here:
"id": "t_rock_copper", |
(Same with the other subsurface terrain in that file)
Attach save file
N/A, happens on new game.
Steps to reproduce
- Use data from the above PR
- Load game
- Error message appears
Expected behavior
The game does not tell me that terrain which very definitely exists does not exist
Screenshots

Tests on the PR show the following error:

Versions and configuration
- OS: Windows
- OS Version: 10.0.26100.6584 (24H2)
- Game Version: cdda-experimental-2025-09-21-0054 [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Innawood [innawood]
]
Additional context
Renech suggested this may be a problem of loading underground before loading modded terrain, and indeed when I replaced the innawood vein terrain with vanilla terrain like t_rock_red
the game loaded with no error messages
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(S2 - Confirmed)Bug that's been confirmed to existBug that's been confirmed to existMap / MapgenOvermap, Mapgen, Map extras, Map displayOvermap, Mapgen, Map extras, Map displaySpawnCreatures, items, vehicles, locations appearing on mapCreatures, items, vehicles, locations appearing on map