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Make draw pausing around dehydration simpler and more reliable
Instead of nesting pause/resume on tile dehydration, just pause once when
we go to dehydrate a visible tile and resume when all tiles that don't
require fetching have no pending updates.
Signed-off-by: Chris Lord <chris.lord@collabora.com>
Change-Id: I9b3391556884a19678a3885f804577ed8ee8c88a
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