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feat: Add CI workflows #7

feat: Add CI workflows

feat: Add CI workflows #7

Triggered via pull request May 23, 2025 14:34
Status Cancelled
Total duration 3m 19s
Artifacts

build-linux-runtime.yml

on: pull_request
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3 errors and 10 warnings
Build (Debug, OpenGL)
The operation was canceled.
Build Linux Runtime
The run was canceled by @Kryptos-FR.
Build (Debug, OpenGL)
The run was canceled by @Kryptos-FR.
Build (Debug, OpenGL): sources/core/Stride.Core/Diagnostics/ILogger.Extensions.cs#L63
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
Build (Debug, OpenGL): sources/core/Stride.Core/Diagnostics/ILogger.Extensions.cs#L47
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
Build (Debug, OpenGL): sources/core/Stride.Core/Diagnostics/ILogger.Extensions.cs#L47
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
Build (Debug, OpenGL): sources/core/Stride.Core/Diagnostics/ILogger.Extensions.cs#L36
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
Build (Debug, OpenGL): sources/core/Stride.Core/Diagnostics/ILogger.Extensions.cs#L20
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
Build (Debug, OpenGL): sources/core/Stride.Core/Diagnostics/ILogger.Extensions.cs#L20
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
Build (Debug, OpenGL): sources/core/Stride.Core/Collections/FastListStruct.cs#L29
'FastList<T>' is obsolete: '.NET Lists can be faster in the latest .NET versions.'
Build (Debug, OpenGL): sources/core/Stride.Core/Collections/FastListStruct.cs#L142
'FastList<T>' is obsolete: '.NET Lists can be faster in the latest .NET versions.'
Build (Debug, OpenGL): sources/core/Stride.Core/Storage/ObjectIdBuilder.cs#L363
#warning: 'PERF: Do not copy byte-for-byte.'
Build (Debug, OpenGL): sources/core/Stride.Core/Storage/ObjectIdBuilder.cs#L334
#warning: 'PERF: Do not copy byte-for-byte.'