feat: Add CI workflows #7
build-linux-runtime.yml
on: pull_request
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3m 15s
Annotations
3 errors and 10 warnings
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Build Linux Runtime
The run was canceled by @Kryptos-FR.
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Build (Debug, OpenGL)
The run was canceled by @Kryptos-FR.
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Build (Debug, OpenGL):
sources/core/Stride.Core/Diagnostics/ILogger.Extensions.cs#L63
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
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Build (Debug, OpenGL):
sources/core/Stride.Core/Diagnostics/ILogger.Extensions.cs#L47
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
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Build (Debug, OpenGL):
sources/core/Stride.Core/Diagnostics/ILogger.Extensions.cs#L47
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
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Build (Debug, OpenGL):
sources/core/Stride.Core/Diagnostics/ILogger.Extensions.cs#L36
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
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Build (Debug, OpenGL):
sources/core/Stride.Core/Diagnostics/ILogger.Extensions.cs#L20
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
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Build (Debug, OpenGL):
sources/core/Stride.Core/Diagnostics/ILogger.Extensions.cs#L20
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
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Build (Debug, OpenGL):
sources/core/Stride.Core/Collections/FastListStruct.cs#L29
'FastList<T>' is obsolete: '.NET Lists can be faster in the latest .NET versions.'
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Build (Debug, OpenGL):
sources/core/Stride.Core/Collections/FastListStruct.cs#L142
'FastList<T>' is obsolete: '.NET Lists can be faster in the latest .NET versions.'
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Build (Debug, OpenGL):
sources/core/Stride.Core/Storage/ObjectIdBuilder.cs#L363
#warning: 'PERF: Do not copy byte-for-byte.'
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Build (Debug, OpenGL):
sources/core/Stride.Core/Storage/ObjectIdBuilder.cs#L334
#warning: 'PERF: Do not copy byte-for-byte.'
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