Welcome to Electrum, a Noita mod.
Electrum is focused on the alchemy side of the game, seeking to make it less tedious and have more varied rewards.
- integration with other mods
- 20 new spells (+2 with other mods)
- 14 new materials (+1 backend unseen one)
- 3 new items
- 1 new perk
- 1 new status effect
- 2 small quests
- 2 structures
Graham's things:
- adds 2 new spells, balloon summoner and balloon filler. does exactly what you think.
- reactions between antipolymorph and creepy polymorph (neutralizes it)
- reactions between destabalized polymorph and frozen creepy polymorph (re-activates it)
- reactions between aqua regia and a few materials (play and find out)
OVERCAST:
- adds reaction with metal dust and aqua regia to make oxidizing dust.
- adds reaction with anomylous fluid and electrum to make toxic gold and brass
Material spells:
- this mod will not add touch of and sea spells.
Anvil of Destiny
- integrates several materials added from this mod to add spells when poured onto the anvil.