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Generalised geometry processing #9

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VReaperV opened this issue May 2, 2025 · 0 comments
Open

Generalised geometry processing #9

VReaperV opened this issue May 2, 2025 · 0 comments

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@VReaperV
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VReaperV commented May 2, 2025

The core of the Daemon-vulkan graphics pipeline will be generalised geometry processing from a unified vertex format. This will include GPU-based culling and vertex/index buffer/drawcall information creation. Various other forms of geometry, like ones that have skeletal or vertex animation etc, will convert/transform their vertices into the graphics engine core format.

@VReaperV VReaperV added this to the 0.3.0 milestone May 2, 2025
@VReaperV VReaperV closed this as completed May 2, 2025
@VReaperV VReaperV reopened this May 2, 2025
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