renderer: implement native sRGB support #1687
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Implement native sRGB support.
Obsoletes #1543:
It includes the commit from #1686:
This is based on an even older branch from 2019 as I initially tested native sRGB support before attempting to implement it in GLSL.
I rebased on current
master
and merged improvements from thesrgb-naive
branch as it implemented more corner cases than this one.It still suffers from the problems I faced in 2019: 2D colors are wrong. I need help on that part.