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I noticed a small bug whenever I was trying to record and play the animation at the same time.
I added this line of code which in turn plays the animation while recording, so I can be able to listen to the audio while moving the character, but the bones keep jumping to what it seems a rest pose every other frame
I want to be able to animate the pose bones without being affected by other keyframes in the timeline.
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Hacktoberfestgood first issueGood for newcomersGood for newcomershelp wantedExtra attention is neededExtra attention is neededup-for-grabs