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Description
Description
Bring back the overdraw optimizer.
Description of the related problem
Since ICPUMeshBuffer
got completely refactored
Solution proposal
Now ICPUPolygonGeometry
supports any geometry (a bit of a misnomer cause its a VertexGeometry really, lines and points are included).
But the zeux algorithm works on clusters, so I think working on quads, etc. shouldn't be that different from just triangles.
Additional context
A large OBJ or STL/PLY is needed to make an example