TurtleGamesModifications is a project that involves modifying and enhancing a series of classic games using Python and the Turtle module. These games are based on the FreeGames collection, and this project introduces improvements in gameplay mechanics, visuals, and user experience.
-
Pacman:
- Improved ghost AI to make the game more challenging by having ghosts actively track Pacman.
- Adjusted the speed of Pacman and ghosts for a faster-paced game.
- Redesigned the map layout to provide new challenges.
-
Snake:
- Enhanced the game by introducing multiple snake and food colors.
- Added random movement for the food to increase difficulty.
- Tweaked game mechanics to adjust the snake's speed and direction for smoother gameplay.
-
Memory:
- Replaced the standard tiles with emojis for a more playful experience.
- Introduced a counter for the number of taps, allowing players to track their moves.
- Added win conditions that display a message when all tiles are revealed.
-
Cannon:
- Adjusted the ball and target speeds to increase difficulty.
- Made the game infinite by allowing targets to reappear after leaving the screen.
- Added faster ball movements based on tap location to enhance interactivity.
-
Paint:
- Added more shapes, including triangles and rectangles, for a versatile drawing experience.
- Introduced a wider variety of colors for customization.
- Simplified controls for an intuitive drawing interface using the Turtle module.
- Clone the repository.
- Ensure you have Python installed.
- Run the individual game files (e.g.,
pacman.py
,snakes.py
) in your Python environment. - Enjoy the modified versions of classic games!
- The original versions of these games are part of the FreeGames collection.
- All modifications were made by Diego Samperio, Regina Luna, and Abigail Curiel to enhance user experience and gameplay.
- Rights to the original game concepts and mechanics remain with the respective creators of FreeGames.
- Diego Samperio
- Regina Luna
- Abigail Curiel
This project is licensed under the MIT License.