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Generate smooth sky from an original image with unsmooth sky #75
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Hi, did you try |
Thanks for the response! Could you provide more details? When you say "try eval for instance norm", what do you exactly mean? |
One possibility is to modify For a dirty try just add Using this |
Thanks a lot for the quick response. I will give it a try. |
Hi, being a hack it does not work for every style image, but helps sometimes. |
I have an original image shown as follows. Due to the moon, the lower half of the sky is brighter than the upper half. The part of the sky around the moon is particularly bright.
When I use the "Times" filter in the Vinci app, the output shows an uneven sky as follows, which reflects the unsmooth sky in the original image.

However, when I use a different filter, i.e., "Harvest" filter, the output shows an amazing smooth sky as follows.

I also tried to use texture_nets to stylize the original image using different style images, the output always had the uneven sky like the one with the "Times" filter. I have tried to use different combinations of layers for styles and contents, changed the style sizes and image sizes, no luck so far.
Any one has idea how to generate a smooth sky like the one produced by the "Harvest" filter? Thanks.
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