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FMT Dev edited this page Oct 5, 2025 · 9 revisions

Welcome to the Frostbite Modding Tool Wiki.

Features:

  • Create and compile modifications for multiple games for multiple platforms (PC, PS4, Switch)
  • Modify classes, data, textures & meshes using the Editor Toolsuite
  • 1-2-1 creation of EBX (object instances), meaning you know that with confidence the modified data, is the exact same format as the data coming out. This is important for gameplay mods in games like FIFA, FC and Madden.
  • Chunk File (also known as "Legacy") mods do not need recreating with each game updating
  • Supports "old" mods
  • Open Source (Work in Progress)
  • Plugin based, can load game profiles and additional tooling from Plugins and AppPlugins folders
  • Anti Cheat avoidance
  • Extensive knowledge and tools to reverse engineer DICE/Frostbite Hashes
  • Advanced tools

Editor Toolsuite:

image

Mod Management:

@todo: Add Mod Manager screenshot

FAQ:

Open Source (more coming soon):

Advanced Tools:

  • Reverse engineer mods into projects (Coming soon to Supporter tier)
  • Convert projects into other mod files accepted by other tools (Coming soon to Supporter tier)
  • GitHub integration (Coming soon to Supporter tier)
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