diff --git a/source/funkin/ui/freeplay/FreeplayState.hx b/source/funkin/ui/freeplay/FreeplayState.hx index 06580469159..1aa4edf4332 100644 --- a/source/funkin/ui/freeplay/FreeplayState.hx +++ b/source/funkin/ui/freeplay/FreeplayState.hx @@ -465,8 +465,8 @@ class FreeplayState extends MusicBeatSubState add(blackOverlayBullshitLOLXD); // used to mask the text lol! // this makes the texture sizes consistent, for the angle shader - backingImage.setGraphicSize(0, FlxG.height); - blackOverlayBullshitLOLXD.setGraphicSize(0, FlxG.height); + backingImage.setGraphicSize(0, FlxG.height + 1); + blackOverlayBullshitLOLXD.setGraphicSize(0, FlxG.height + 1); backingImage.updateHitbox(); blackOverlayBullshitLOLXD.updateHitbox();