Skip to content

Commit 6593d87

Browse files
committed
Update index.md
1 parent 82b6af8 commit 6593d87

File tree

1 file changed

+2
-2
lines changed

1 file changed

+2
-2
lines changed

docs/gdevelop5/objects/spine/index.md

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -7,7 +7,7 @@ title: Spine
77
The **Spine** object allows you to display and smoothly animate 2D skeletal animations created with [**Spine editor**](https://esotericsoftware.com/spine).
88

99
!!! warning
10-
This object is currently experimental — please share your feedback on the forum so we can improve it in future versions of GDevelop.
10+
This object is currently experimental — please share your feedback on the forum so we can improve it in future versions of GDevelop.
1111

1212
The Spine object is ideal for animating complex 2D characters with bones and meshes.
1313
It supports smooth transitions between animations, as well as access to points and attachments defined in Spine.
@@ -22,7 +22,7 @@ You can:
2222
It uses files exported from Spine (`.json`, `.atlas`, and image files) to render and animate characters or elements with smooth, interpolated bone-based movement.
2323

2424
!!! note
25-
To ensure proper compatibility with GDevelop, use **Spine version 4.1** when exporting your animations. You can select the Spine version in the **Spine launcher** before exporting your files.
25+
To ensure proper compatibility with GDevelop, use **Spine version 4.1** when exporting your animations. You can select the Spine version in the **Spine launcher** before exporting your files.
2626

2727
![Calcopus Spine Demo](image.png)
2828

0 commit comments

Comments
 (0)