Skip to content

Commit f71b185

Browse files
authored
Update images for project manager (#271)
1 parent 26b23de commit f71b185

File tree

3 files changed

+8
-8
lines changed

3 files changed

+8
-8
lines changed
228 KB
Loading
232 KB
Loading

docs/gdevelop5/interface/project-manager/index.md

Lines changed: 8 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -3,24 +3,24 @@ title: Project Manager
33
---
44
# Project Manager
55

6-
When a project is opened, you can click on the top-left button on the toolbar to access the project manager.
6+
When a project is opened, you can click on the top-left 3 line button on the toolbar to access the project manager.
77

8-
![](/gdevelop5/interface/project-manager/pasted/20230309-185213.png)
8+
![](Project-editor-closed.png)
99

1010
The project manager shows the structure of your entire game.
1111

12-
![](/gdevelop5/interface/project-manager/pasted/20230309-185441.png)
12+
![](Project-editor-opened.png)
1313

1414
You can fold and unfold each category by clicking on the small arrow next to each category.
1515

16-
* **Game settings:** This is where you can customize the global settings of the game. For example, the default size of the game window or the package name for Android and iOS. You can see [all settings in "Properties"](/gdevelop5/interface/project-manager/properties). You can also [set the icons for your game](/gdevelop5/interface/project-manager/icons) and [manage the resources](/gdevelop5/interface/project-manager/resources) from the game.
16+
* **1. Game settings:** This is where you can customize the global settings of the game. For example, the default size of the game window or the package name for Android and iOS. You can see [all settings in "Properties"](/gdevelop5/interface/project-manager/properties). You can also [set the icons for your game](/gdevelop5/interface/project-manager/icons) and [manage the resources](/gdevelop5/interface/project-manager/resources) from the game.
1717

18-
* **Scenes:** Scenes are the different screens and levels in your game. Everything in GDevelop is created in [scenes](/gdevelop5/interface/scene-editor).
18+
* **2. Scenes:** Scenes are the different screens and levels in your game. Everything in GDevelop is created in [scenes](/gdevelop5/interface/scene-editor).
1919

20-
* **Extensions:** Extend GDevelop and make your objects and logic more modular by creating **custom behaviors**, new actions, conditions, expressions, or even custom objects using events. [Read more about extensions](/gdevelop5/extensions/create) to learn how to create them, use them in your game and share them.
20+
* **3. Extensions:** Extend GDevelop and make your objects and logic more modular by creating **custom behaviors**, new actions, conditions, expressions, or even custom objects using events. [Read more about extensions](/gdevelop5/extensions/create) to learn how to create them, use them in your game and share them.
2121

22-
* **External events:** [External events](/gdevelop5/interface/events-editor/External-events) are event sheets that are not linked to any particular scene. You can create an external event sheet and then link to it anywhere in your game's events. This allows developers to create their game logic once, and then reuse that logic throughout their project.
22+
* **4. External events:** [External events](/gdevelop5/interface/events-editor/External-events) are event sheets that are not linked to any particular scene. You can create an external event sheet and then link to it anywhere in your game's events. This allows developers to create their game logic once, and then reuse that logic throughout their project.
2323

24-
* **External layouts:** Similar to external events, you can create an external layout for anything you want to use throughout your project(like UI and menu set ups), and then load them into any scene you choose. See [External Layouts](/gdevelop5/interface/scene-editor/external-layouts) to learn how to use them.
24+
* **5.External layouts:** Similar to external events, you can create an external layout for anything you want to use throughout your project(like UI and menu set ups), and then load them into any scene you choose. See [External Layouts](/gdevelop5/interface/scene-editor/external-layouts) to learn how to use them.
2525

2626

0 commit comments

Comments
 (0)