You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Extensive improvements to the Arrow Fight multiplayer example (#692)
- Added bots with randomized movements that only spawn while there is 1 player in the lobby.
- Now when players join a game that has bots in it, the bots will be removed and the players will play together immediately.
- Changed the way the pause "leave game" button works, now only the player who presses the button will exit the game.
- Removed the old drop out handling where players disconnecting would kick everyone from the game.
- Tweaked how the score messages are changed, now only the host changes the text. (Prevents conflicts between scores)
- Swapped out the level previously made with tiled sprites for a tilemap object instead.
0 commit comments