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LAN with P2P (local multiplayer) #751

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8 tasks done
Daveee19 opened this issue Jan 19, 2025 · 0 comments
Open
8 tasks done

LAN with P2P (local multiplayer) #751

Daveee19 opened this issue Jan 19, 2025 · 0 comments
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✨ New example A new example

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@Daveee19
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Daveee19 commented Jan 19, 2025

Describe the example

A built showcase and the project file of how to create a LAN experience without the players having to install any additional resources like P2P and Node.js. Think of games like Minecraft or Terraria, where the host just starts the server, and it's joinable right away with an IP and port, either for local players, or done with Hamachi or Radmin VPN if playing with friends all over the world.

Demo.mp4

Checklist

  • I've followed all of the best practices.
  • My game has a proper name in the game properties.
  • My game package name begins with com.example..
  • My game has all events unfolded.
  • I've added myself as the author in the game properties.
  • I've included a file called "README.md" with a description in proper English, explaining what this example is doing.
  • I confirm that this game and all of its resources can be integrated to this GitHub repository, distributed and MIT licensed.
  • I've cleaned unused resources.

Game folder

Sorry, but as the ZIP file was failing to upload, I can only provide a Google Drive link here as my only choice: Download

Edit:
I changed the access, as the file was not downloadable for everyone. Sorry for the inconvenience. It should work now, but leave a comment here if you still have issues or any questions. :)

@Daveee19 Daveee19 added the ✨ New example A new example label Jan 19, 2025
@Daveee19 Daveee19 closed this as not planned Won't fix, can't repro, duplicate, stale Jan 19, 2025
@Daveee19 Daveee19 reopened this Jan 19, 2025
@Daveee19 Daveee19 changed the title New example LAN with P2P (local multiplayer) Jan 19, 2025
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