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[修改] 日志配置信息打印 #34

[修改] 日志配置信息打印

[修改] 日志配置信息打印 #34

Triggered via push August 15, 2025 06:48
Status Success
Total duration 41s
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10 warnings
build: GameFrameX.Foundation.Orm.Attribute/SoftDeleteAttribute.cs#L112
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build: GameFrameX.Foundation.Orm.Attribute/SoftDeleteAttribute.cs#L112
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build: GameFrameX.Foundation.Orm.Attribute/SoftDeleteAttribute.cs#L99
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build: GameFrameX.Foundation.Orm.Attribute/SoftDeleteAttribute.cs#L63
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build: GameFrameX.Foundation.Orm.Attribute/SoftDeleteAttribute.cs#L57
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build: GameFrameX.Foundation.Orm.Attribute/ReadOnlyTableAttribute.cs#L75
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build: GameFrameX.Foundation.Orm.Attribute/PartitionTableAttribute.cs#L90
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build: GameFrameX.Foundation.Orm.Attribute/IndexAttribute.cs#L55
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build: GameFrameX.Foundation.Orm.Attribute/CacheTableAttribute.cs#L63
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build: GameFrameX.Foundation.Orm.Attribute/AuditTableAttribute.cs#L69
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.