Improve FlxBitmapText rendering when using renderTile with clipRect#3395
Improve FlxBitmapText rendering when using renderTile with clipRect#3395Geokureli merged 18 commits intoHaxeFlixel:devfrom
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wouldn’t this be a duplicate PR?? I don’t see any difference between the two in the commits |
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oh never mind I see it |
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I noticed in the other pr about this topic it mentions how this could contribute to per-character text effects. Is there work that still needs to be done there? Or are there any examples already available |
I'm planning on making examples using #3394 as it's not as feasible using this PR. Even then, since this is only usable with renderTile, it may end up being an unofficial external tool, rather than a flixel-supported feature of flixel/addons |
Fixes: #2710
Less drastic version of #3394
FlxSprite: fix issue where setting cliprect completely off the frame prevents it from working laterFlxBitmapText: Improve performance, memory, and allow more control via extensionFlxRect: AddcontainsmethodFlxFrame: Addoverlaps,containsandisContainedmethodsFlxFrame: Make constructor publicFlxColorTransformUtil: Addreset,set, multiplescaleMultipliersoverloads, overloadedsetMultipliersand madealphaargs optional in most functionsFlxColor: Madealphaargs optional in most functions