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Logic Filter
Henry de Jongh edited this page Feb 25, 2023
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| Description | Icon |
|---|---|
| A reactive logic component that passes through an invoked input if the activator passes a filter. |
|
| Name | Description |
|---|---|
| Match Activator Name | The activator name must match this target name in order to pass the filter. |
| Name | Description | Parameter |
|---|---|---|
| Filter | Passes through the input if the activator passes the filter. |
parameter (string) The parameter to be passed to the output. |
| Name | Description | Parameter |
|---|---|---|
| Passed | Invoked when the activator passed the filter. |
parameter (string) The parameter to be passed to the input. |
| Rejected | Invoked when the activator got rejected by the filter. |
parameter (string) The parameter to be passed to the input. |
| Logic Components | Terminology | Programming | External Components | |
|---|---|---|---|---|
| Logic Animator | Activator | Custom Logic | Reactive Dynamic Light | |
| Logic Auto | Caller | Custom Inspector | ||
| Logic Branch | Delay | Use Key | ||
| Logic Case | Target | |||
| Logic Collision Pair | User Inputs | |||
| Logic Compare | ||||
| Logic Counter | ||||
| Logic Destroy | ||||
| Logic Filter | ||||
| Logic Group | ||||
| Logic Instantiate | ||||
| Logic Log | ||||
| Logic Move Linear | ||||
| Logic Relay | ||||
| Logic Timer | ||||
| Logic Trigger | ||||
| Logic Unity |
