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Scripts without OnPlayerSAMPPConnect make connections not be accepted #38

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Whitetigerswt opened this issue Jan 5, 2015 · 0 comments

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@Whitetigerswt
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Caused by https://github.com/KingHual/SA-MP-Plus/blob/master/Server/Network.cpp#L215-L228

Why rely on this return value, when you could make a function to kick them from the SA-MP+ server that could be used in any function?

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