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TogglePlayerAction
GtakillerIV edited this page Nov 15, 2014
·
4 revisions
Allows or denies a player from performing a specific action
playerid
The player's id.
actionid
The action id.
bool:toggle
Whether to allow access or not.
Can be true
or false
.
0 if the player is not connected
CMD:togglejump(playerid, params[])
{
new targetid, bool:toggle;
if(sscanf(params, "ub", targetid, toggle)) return SendClientMessage(playerid, -1, "Correct usage: /togglejump playerid 1/0");
if(!IsPlayerConnected(targetid)) return SendClientMessage(playerid, -1, "The requested player is not connected");
if(!IsUsingSAMPP(targetid)) return SendClientMessage(playerid, -1, "The requested player doesn't have the SA-MP+ plugin installed");
TogglePlayerAction(targetid, PLAYER_ACTION_JUMP , toggle);
if(!toggle)
{
SendClientMessage(playerid, -1, "The requested player will not be able to jump!");
//Send a message to the requested player
SendClientMessage(targetid, -1, "You can no longer jump!");
}
else
{
SendClientMessage(playerid, -1, "The requested player will now be able to jump!");
//Send a message to the requested player
SendClientMessage(targetid, -1, "You can now jump!");
}
return 1;
}
See Also