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TogglePlayerInfiniteRun

GtakillerIV edited this page Dec 8, 2014 · 2 revisions

TogglePlayerInfiniteRun

Allows or denies a player from running without getting fatigue


Parameters

playerid

The player's id.

bool:toggle

Whether to enable it or not.

Can be true or false.

Returns

    0 if the player is not connected

Usage

CMD:togglerun(playerid, params[])
{
	//If the player has the SA-MP+ plugin installed
	if(IsUsingSAMPP(playerid))
	{
		static bool:infiniteEnergy[MAX_PLAYERS];

		//If the player is already immune to tiredness
		if(infiniteEnergy[playerid])
		{
			TogglePlayerInfiniteRun(playerid, false);

			SendClientMessage(playerid, -1, "You are no longer immune from tiredness");

			infiniteEnergy[playerid] = false;
		}
		//If not
		else
		{
			TogglePlayerInfiniteRun(playerid, true);

			SendClientMessage(playerid, -1, "You are now immune from tiredness");

			infiniteEnergy[playerid] = true;
		}

	}
	//If not
	else
	{
		SendClientMessage(playerid, -1, "You need the SA-MP+ plugin");
	}
	return 1;
}

See Also

TogglePlayerSwitchReload

TogglePlayerVehicleBlips

TogglePlayerInfiniteRun

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