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Description
Describe your idea (If you have more than one idea, please open the rest in other issues)
So I am using fingerprints to filter/ identify items between colony requests and my ae2 bridge, and it's working very well! However only if I have >0 of that item type matching the fingerprint. I had the idea, where if I didn't get a match, I would try running isCraftable({fingerprint = fp}) to see if an ae2 pattern exists... This doesn't work, and I am assuming it's because the item doesn't really exist in ae2 yet? So AP can't generate a getHashItem yet?
Currently I am searching for fingerprints of items >0, then falling back to the item name. Just figured I'd ask because I like how precise the fingerprints are.
Describe alternatives you've considered if any
Currently you can't send a fingerprint to isCraftable(item filter), is that possible information to send and locate a pattern from the me bridge?
Additional context
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Linked Issues
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