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all the class names changed so i just updated them
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The avatars get pixelated when I hover on them |
Owennnnnn
reviewed
Mar 6, 2022
| top = size > boundsWindow.height ? (boundsWindow.height - size) / 2 : boundsTarget.bottom + size > boundsWindow.height ? boundsTarget.top - size : boundsTarget.bottom; | ||
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| if ("none" === (imageUrl = (((ref = target.querySelector("img")) != null ? ref.src : void 0) || target.src || getComputedStyle(target).backgroundImage.match(/^url\((["']?)(.+)\1\)$/)[2]).replace(/\?size=\d{2,4}\)?$/, `?size=${size}`))) { | ||
| if ("none" === (imageUrl = (((ref = target.querySelector("img")) != null ? ref.src : void 0) || target.src || getComputedStyle(target).backgroundImage.match(/^url\((["']?)(.+)\1\)$/)[2]).replace(/\?size=\d{3,4}\)?$/, `?size=${size}`))) { |
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This change makes it so that some avatars stay at 28px because 28 is a 2 digit number and not 3.
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this change makes avatars pixelated, you shouldn't do it
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Looks like it broke again... |
Author
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Works fine for me rn |
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My bad, you're right. The original plugin was active for some reason. I re-applied this one instead and now everything works correctly. Thanks. |
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all the class names changed so i just updated them
ignore the block comment saying
//doesn't work still???. it does work. you just need the Guilds option enabled in Avatar Hover's settings