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Quad results in global coordinate system  #192

@bjhowie

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@bjhowie

As I understand it, at the moment you can only extract results from quads (and presumably plates) in the quad's local coordinate system.

I assume it's a trivial process to convert results into the global coordinate system using the quad's transformation matrix, but I'm a little unfamiliar with the mathematics.

If it's something that's straightforward to implement, it'd be great to see it in a future release.

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