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2+ <COLLADA xmlns =" http://www.collada.org/2005/11/COLLADASchema" version =" 1.4.1" xmlns : xsi =" http://www.w3.org/2001/XMLSchema-instance" >
3+ <asset >
4+ <contributor >
5+ <author >Blender User</author >
6+ <authoring_tool >Blender 3.1.2 commit date:2022-03-31, commit time:17:40, hash:cc66d1020c3b</authoring_tool >
7+ </contributor >
8+ <created >2025-02-18T09:46:44</created >
9+ <modified >2025-02-18T09:46:44</modified >
10+ <unit name =" meter" meter =" 1" />
11+ <up_axis >Z_UP</up_axis >
12+ </asset >
13+ <library_images />
14+ <library_geometries >
15+ <geometry id =" Cube_001-mesh" name =" Cube.001" >
16+ <mesh >
17+ <source id =" Cube_001-mesh-positions" >
18+ <float_array id =" Cube_001-mesh-positions-array" count =" 48" >-1 -1 -1 -1 -1 1 -1 1 -1 -1 1 1 1 -1 -1 1 -1 1 1 1 -1 1 1 1 0.7142857 -1 1 0.7142857 -1 1.5 0.7142857 1 1 0.7142857 1 1.5 1 -1 1 1 -1 1.5 1 1 1 1 1 1.5</float_array >
19+ <technique_common >
20+ <accessor source =" #Cube_001-mesh-positions-array" count =" 16" stride =" 3" >
21+ <param name =" X" type =" float" />
22+ <param name =" Y" type =" float" />
23+ <param name =" Z" type =" float" />
24+ </accessor >
25+ </technique_common >
26+ </source >
27+ <source id =" Cube_001-mesh-normals" >
28+ <float_array id =" Cube_001-mesh-normals-array" count =" 18" >-1 0 0 0 1 0 1 0 0 0 -1 0 0 0 -1 0 0 1</float_array >
29+ <technique_common >
30+ <accessor source =" #Cube_001-mesh-normals-array" count =" 6" stride =" 3" >
31+ <param name =" X" type =" float" />
32+ <param name =" Y" type =" float" />
33+ <param name =" Z" type =" float" />
34+ </accessor >
35+ </technique_common >
36+ </source >
37+ <source id =" Cube_001-mesh-map-0" >
38+ <float_array id =" Cube_001-mesh-map-0-array" count =" 144" >0.625 0 0.375 0.25 0.375 0 0.625 0.25 0.375 0.5 0.375 0.25 0.625 0.5 0.375 0.75 0.375 0.5 0.625 0.75 0.375 1 0.375 0.75 0.375 0.5 0.125 0.75 0.125 0.5 0.875 0.5 0.625 0.75 0.625 0.5 0.625 0 0.375 0.25 0.375 0 0.625 0.25 0.375 0.5 0.375 0.25 0.625 0.5 0.375 0.75 0.375 0.5 0.625 0.75 0.375 1 0.375 0.75 0.375 0.5 0.125 0.75 0.125 0.5 0.875 0.5 0.625 0.75 0.625 0.5 0.625 0 0.625 0.25 0.375 0.25 0.625 0.25 0.625 0.5 0.375 0.5 0.625 0.5 0.625 0.75 0.375 0.75 0.625 0.75 0.625 1 0.375 1 0.375 0.5 0.375 0.75 0.125 0.75 0.875 0.5 0.875 0.75 0.625 0.75 0.625 0 0.625 0.25 0.375 0.25 0.625 0.25 0.625 0.5 0.375 0.5 0.625 0.5 0.625 0.75 0.375 0.75 0.625 0.75 0.625 1 0.375 1 0.375 0.5 0.375 0.75 0.125 0.75 0.875 0.5 0.875 0.75 0.625 0.75</float_array >
39+ <technique_common >
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41+ <param name =" S" type =" float" />
42+ <param name =" T" type =" float" />
43+ </accessor >
44+ </technique_common >
45+ </source >
46+ <vertices id =" Cube_001-mesh-vertices" >
47+ <input semantic =" POSITION" source =" #Cube_001-mesh-positions" />
48+ </vertices >
49+ <triangles count =" 24" >
50+ <input semantic =" VERTEX" source =" #Cube_001-mesh-vertices" offset =" 0" />
51+ <input semantic =" NORMAL" source =" #Cube_001-mesh-normals" offset =" 1" />
52+ <input semantic =" TEXCOORD" source =" #Cube_001-mesh-map-0" offset =" 2" set =" 0" />
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54+ </triangles >
55+ </mesh >
56+ </geometry >
57+ </library_geometries >
58+ <library_visual_scenes >
59+ <visual_scene id =" Scene" name =" Scene" >
60+ <node id =" cama" name =" cama" type =" NODE" >
61+ <matrix sid =" transform" >1.05 0 0 0 0 0.75 0 0 0 0 0.2 0.2 0 0 0 1</matrix >
62+ <instance_geometry url =" #Cube_001-mesh" name =" cama" />
63+ </node >
64+ </visual_scene >
65+ </library_visual_scenes >
66+ <scene >
67+ <instance_visual_scene url =" #Scene" />
68+ </scene >
69+ </COLLADA >
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