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Description
Instead of griping on a slack thread & telling people to avoid this package, it was suggested that I make an issue.
I can see that there's some desire to answer the question "can my function work in-place on this array, or should I make a copy?" in a way that allows for Array, StaticArrays, CuArray, SparseArrays, etc. I think that's basically what this package would like to solve, and why it has 1716 dependents by now.
The entire documentation of ismutable
appears to be this:
“”"
ismutable(::Type{T}) -> Bool
Query whether instances of type T are mutable or not, see
https://github.com/JuliaDiffEq/RecursiveArrayTools.jl/issues/19.
“”"
There's also this koan in the readme:
Changed the default of
ismutable(array::AbstractArray) = true
. We previously defaulted toBase.@pure ismutable(array::AbstractArray) = typeof(array).mutable
, but there are a lot of cases where this tends to not work out in a way one would expect.
What one would expect is, however, the whole question. There are quite a few possible answers:
-
true
could mean thatA[i,j] = x
is guaranteed to work (for suitablex
, and anyi,j
in the axes of A). Or perhaps just for some valid indices, not all of them. -
It could mean that
A[i,:] .= x
is guaranteed to work (broadcasting not scalar, e.g. CuArrays), or thatcopyto!(A, B)
is guaranteed to work for B of sufficiently similar type (e.g.copyto!(Diagonal(rand(3)), Diagonal(1:3))
). -
However, it could also mean that
A[i,j] = x
is a desirable way to work. Or thatmul!(A, ...)
is a good idea. Indexing might work for some sparse arrays, but be very slow. It will also work for self-aliased arrays, but might give weird answers. Maybe you'd likefalse
to warn you off slow paths, or paths wherereturn A
isn't obviously the right answer, not just away from errors.
In any of these scenarios, I would guess that the default would be false
, to mean "don't try working in-place, fall back to allocating". However:
-
It could be that
false
means you know there's a good out-of-place way to work. Returned only for SMatrix, etc. Defaulttrue
will sometimes lead to errors. -
It could also be that
false
means you can be sure nobody else will be mutating the array while you work. That's another possible purpose, like a recursiveBase.ismutable
. In which case the default, on unknown types, has to betrue
.
Each of these could be useful for someone asking the original "can my function work in-place on this array?" question. But to know whether ismutable
answers the question for their particular function, they really need to know which it is.
So I think that the docstring has to very clearly tell us what to expect. What's guaranteed and what's not. What the fallback is and why. Why this isn't Base.ismutable
(that one's easy, but still best to mention the name clash). For what purposes you should not use this, and instead use some other function, or just x isa Array
.
My guess is that the intended meaning is somewhere between 1 and 2, but I'm not really sure. I presume any array package authors are equally unsure, and hence that how this function gets overloaded will be unreliable. Which is why I recommend against using this package, at present.
Here are some examples where true
seems a bit surprising. Are these bugs or are they intended? And have other people spent 5 minutes trying to make up other adversarial examples?
julia> using ArrayInterface, JLArrays, OneHotArrays, ReadOnlyArrays, LinearAlgebra
julia> ArrayInterface.ismutable(UpperTriangular(rand(3,3))) # can only write some places
true
julia> ArrayInterface.ismutable(Diagonal) # abstract type, subtypes include Diagonal(1:3)
true
julia> ArrayInterface.ismutable(view(rand(3), [1,1,1])) # self-aliased, writing will be weird
true
julia> ArrayInterface.ismutable(onehotbatch("abc", 'a':'z')) # may soon allow setindex!, but a bit like self-aliasing
true
julia> ArrayInterface.ismutable(ReadOnlyArray(rand(3))) # package designed to block writing
true
julia> ArrayInterface.ismutable(collect("abc")') # cursed array, can neither read nor write
true
julia> ArrayInterface.can_setindex(jl(rand(3))) # GPU array, scalar indexing will be bad (same for CuArray)
true