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You can attempt to restrict to the best of your abilities and the most stubborn or devious players will generally find a way, and then it comes down to other players reporting them or observation. A fairly simple solution would be to make an adjustment here: server/src/login/login_session.cpp Line 58 in 59aea03
That should work as a crude method of limiting players to 3 instances, but it is not perfect. I know @zach2good and some others have brainstormed on a better solution, but it likely wouldn't occur until someone rewrites or makes large adjustments to the login server (and possibly xiloader as well!). |
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I am a beginner, and I want to restrict my server so that my players can only log in with no more than 3 IDs on the same IP or computer, so that the game can run better.
I hope to get a complete and detailed solution. The SQL I use is heidiSQL. How can I limit it?
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