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If someone feels like doing Pankration.
Start
Music change
0x05CC packet sent to everyone in zone for the first 4 slots, set to music ID 146 (0x92)
Spawn contestants
1. 0x05B GP_SERV_COMMAND_WPOS
Sent to everyone for both monsters
Mode 3, ActIndex/UniqueNo set to contestant IDs
Mob 1: X Y Z : -568 -0.5 63 (dir 64)
Mob 2: X Y Z: -568 -0.5 6 (dir 203)
2. 0x00E GP_SERV_CHAR_NPC (contestants)
(if no value given, assume it’s equal to “flag set” or 1)
3. 0x067 GP_SERV_COMMAND_ENTITY_UPDATE
4. 0x00E GP_SERV_CHAR_NPC (doors)
5. 0x00E GP_SERV_CHAR_NPC (contestants)
6. Announcements
At that point a succession of packets will occur over several seconds
Announcer is Doel-Demiel 17068450 / 418
The mobs will at that point start pathing toward the center and emit position update packets.
While getting there, the announcer will use several different messages
When monsters are about to fight, NPC will despawn (kesu anim, through 0x038 SCHEDULOR)
Battle
While fighting, the entities are updated with the new HPP and battle messages are sent as regular 0x028 BATTLE2 messages.
Battle end
When the battle ends:
Next battle start after 90 seconds.
Pathing
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