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Game Crash on Vehicle movement #784

@underscoredefault

Description

@underscoredefault

Describe the crash

When selecting a mesh variation to move a vehicle (swat van, escape van etc..) the game crashes. this happens inside and outside the editor

Steps to reproduce the crash

add an animated player van or swat van unit

select a mesh variation to drive the car (excluding doors opening)

Logs

Application has crashed: access violation


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     zip_error_init                                      
     payday2_win32_release  (???)     zip_error_init                                      
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
                  KERNEL32  (???)     BaseThreadInitThunk                                 
                     ntdll  (???)     RtlInitializeExceptionChain                         
                     ntdll  (???)     RtlClearBits                                        

Current thread: Main
Script stack:
activate_callback() core/lib/managers/coresequencemanager.lua:3716
activate() core/lib/managers/coresequencemanager.lua:2023
activate_callback() core/lib/managers/coresequencemanager.lua:2820
activate() core/lib/managers/coresequencemanager.lua:2023
run_sequence() core/lib/managers/coresequencemanager.lua:2484
run_sequence() core/lib/managers/coresequencemanager.lua:382
run_sequence_simple3() core/lib/managers/coresequencemanager.lua:373
run_sequence_simple2() core/lib/managers/coresequencemanager.lua:368
func() @mods/BeardLib-Editor-master/Classes/Map/EditMeshVariation.lua:27
func() @mods/BeardLib/Core.lua:272
Call() @mods/base/req/core/Hooks.lua:85
func() @mods/base/lua/GameSetup.lua:3
update() @mods/base/req/core/Hooks.lua:253
update() lib/setups/networkgamesetup.lua:21
core/lib/setups/coresetup.lua:559


System information:
Application version : 1.143.243
CPU : AMD Ryzen 5 3600 6-Core Processor (6 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
DirectX : 12.0
GPU : Radeon (TM) RX 480 Graphics / aticfx32.dll[31.0.12027.9001]
Language : english
Memory : 16314MB 1016KB
OS : 6.2.9200 () 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Advanced Micro Devices (4 - 2D FHD LG TV (AMD High Definition Audio Device))

Minimal reproduction

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