Releases: Luffyyy/DieselBundleViewer
Releases · Luffyyy/DieselBundleViewer
1.2
What's Changed
- Added kythyria extract all improvements by @steam-test1 in #11
- Manual updater for Hashlist and some Code/Dependency updates by @yupiel in #14
- Added drama_index and drama to the scriptdata conversion list by @steam-test1 in #15
New Contributors
- @steam-test1 made their first contribution in #11
- @yupiel made their first contribution in #14
Full Changelog: 1.1.5...1.2
Important! this release is BIGGER due to my decision to make this into a self-contained program so you shouldn't need to install anything additional
1.1.5
Upgraded to .NET 5 and updated hashlist
Full Changelog: 1.1.2...1.1.4
The main change is to allow for running the program in future .NET versions, because for some reason that's turned off by default in .NET though it means no more .NET Core 3.1, I decided on .NET 5 due to it being the next version and after 2 years I imagine more people have it now.
Reverted WIP changes that will never be done at this point & updated hashlsit
1.1.2 Revert "Made extension replacer work and designed the settings dialog…
Made DB variable (db) public (only get) and updated hashlist
The main change is for scripts
Raid scriptdata support
- Added support for raid scriptdata
- Auto focus on the confirm button for the convert file dialog
- Don't crash if scriptdata fails to convert, just show an error dialog.
- Added blacklist to scriptdata types
- Moved none converter to the bottom of the list instead of top.
Release
Fixed extract full paths option
also moves back to .NET Core 3.1
Switch version
This version can open the files of the switch version of the game. Probably won't be updated.
Fixed drag and drop not listening to bundle selection
0.8.2 Merge branch 'master' of https://github.com/Luffyyy/DieselBundleViewer