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[Bug Report] Crash when using GPU as compute device #1027

@J-64

Description

@J-64

Please describe the differences between the expected and observed results:

Expected:

  • OpenCL kernel compiling succeeds within the indicated 15-30 minutes and the scene begins rendering.

Observed:

  • When using Vulkan, RAM usage exploded after a few minutes, then Blender crashed a while later.
  • When using OpenGL, same as with Vulkan only it took less time, and the whole computer froze for a moment.

Steps to reproduce:

  • Start Blender
  • Enable BlendLuxCore add-on
  • Set render engine to LuxCoreRender
  • Set compute device to GPU (CPU doesn't crash)
  • Render image

Please provide a simple test scene as a .blend-file:

  • It happens with the default startup scene (camera, light, default cube)

Screenshots or rendered images:

Image

Error message from Blender console:

  • Vulkan: "'bgl' imported without an OpenGL backend. Please update your add-ons to use the gpu module." (appears when enabling BlendLuxCore in add-on menu)
  • OpenGL: No error message.

Operating System: Windows 11 Pro 24H2
Blender version: 4.5.2
BlendLuxCore version: 2.10.1
Pyluxcore version: 2.10.1
CPU model: i7-13700KF
GPU model: NVIDIA GeForce RTX 4070 Ti (driver 581.08)

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