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Add Quick trade module #5236

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Matt-MX
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@Matt-MX Matt-MX commented Mar 8, 2025

Type of change

  • Bug fix
  • New feature

Description

This change adds a new module to make trading in large quantites easier. By enabling the module and specifying a hotkey, you can trade with a villager until you run out of items. You may also disable the dropping of emeralds of those items if you wish to. (If your inventory is full, then items are dropped by default)

Related issues

Have previously suggested this and had some support on it.

#4462

How Has This Been Tested?

Yes - tested in production servers and in singleplayer.
(Videos are too large to send here but can produce another if absolutely necessary)

Checklist:

  • My code follows the style guidelines of this project.
  • I have added comments to my code in more complex areas.
  • I have tested the code in both development and production environments.

@Gingerbeard5773
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Tried it and was a bit disappointed by the functionality. I thought it was gonna do a lot more. Its kind of a glorified shift button, since I can do the quick trade module without using hacks- using the shift button and clicking on the trade gui does nearly the same thing as the module does.
Its true that this module does speed up trading so its not useless, but its not really useful enough for me.

Id much rather prefer if this quick trade module was done like a 'trade aura' similiar to this :
https://modrinth.com/mod/autotrade-fabric

@Matt-MX
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Matt-MX commented May 27, 2025

Id much rather prefer if this quick trade module was done like a 'trade aura' similiar to this : https://modrinth.com/mod/autotrade-fabric

I did make a "trade aura" module in my fabric mod version but didnt port it for the meteor addon yet, perhaps I should do that.

@Gingerbeard5773
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I did make a "trade aura" module in my fabric mod version but didnt port it for the meteor addon yet, perhaps I should do that.

that sounds awesome

@Gingerbeard5773
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Meteorist's AutoTrade

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2 participants